Room RushGrade 3 · 3.MD.C.7, 3.MD.D.8
Score0

Grade 3 · Arcade · Ages 8–16

Room Rush

Maths standard3.MD.C.73.MD.D.8

  1. Read the area or perimeter you need.
  2. Drag across the grid to draw a room.
  3. Each square is 1 m by 1 m. A wrong room costs 3 seconds.
Drag on the grid · 75 seconds

Keyboard: arrows move the pointer. Space taps. Shift+Space drags.

Stars at 120 · 350 · 700